A developer made a portfolio you explore with a car. Someone turned choosing a password into a game. Another project lets you boot up computers from decades ago without leaving your browser. These are the kinds of links that make you send a message saying, 'You need to open this.'
Some have a practical purpose, some preserve history, and some exist around a single joke. What connects these five is the invitation to interact. For indie developers, designers, and anyone who misses stumbling across something unexpected online, there is plenty here to explore.

A form field becomes your entire problem
The Password Game
Neal Agarwal's browser puzzle begins with a request almost everyone recognises: choose a password. The rules keep arriving, and each new requirement has to coexist with the ones you already satisfied. A small edit can undo your earlier work.
You have to drive to see his work
Bruno Simon's Portfolio
Bruno Simon presents his creative development work through a 3D world you navigate in a car. Drive around, interact with the environment, and discover information about him and his projects. The site supports keyboard, touch, and gamepad controls.
Someone is pointing exactly where your mouse is
Pointer Pointer
Move your cursor, hold it still, and Pointer Pointer finds a photograph of someone pointing toward that position. Move it again and the picture changes. The entire interaction revolves around making a person's finger line up with your mouse.
Boot up another decade
Infinite Mac
Infinite Mac brings classic Macintosh and NeXT systems into the browser. Choose an operating-system release, launch a virtual machine, and explore its desktop and software. The collection stretches from the 1980s into the early 2000s.
Draw a small world and see what happens
Sandspiel
Sandspiel is Max Bittker's falling-sand browser sandbox. Paint with materials such as sand, water, fire, lava, and plants, then watch them behave and interact. The scene continues changing after you stop drawing.Give someone a reason to try one more thing
The shared idea is participation. You type the password, move the cursor, steer the car, choose the old computer, or place the next handful of sand. Each project gives a visitor a small action and an interesting response.
If you are making something yourself, that is a useful place to begin: what can a person do in the first few seconds, and what happens that makes them curious about the next few? A distinctive interaction can be enough to give a project a direction.
About this selection
This is an editorial selection based on the projects and their published descriptions, reviewed in September 2026. It is not a performance ranking. The artwork is Biltib's editorial illustration, not a screenshot of the live interfaces; Bruno Simon's image uses a daylight interpretation. Open the linked product pages to learn more and launch each experience.
Project reference: The Password Game on Neal.fun.
Project reference: Bruno Simon's portfolio and its controls, source code, and development notes.
Project reference: Pointer Pointer.
Project reference: Infinite Mac's operating-system collection and project description.
Project reference: Sandspiel on its creator's itch.io page.
Read next: Internet Businesses That Sound Like Jokes Until You See the Revenue.